![]() This is an abbreviated list of notable mods created for Black Mesa Gonarch's Lair is now a full chapter rather than just a boss fight, whereas Nihilanth remains strictly a boss fight. The four Xen chapters (Xen, Gonarch's Lair, Interloper, and Nihilanth) were all completely overhauled, greatly expanded, and improved in comparison to those in the original game, which at the time were considered the weakest part of the game. The final chapters of the storyline were eventually released on December 7th. The rest of the chapter Xen, along with Gonarch's Lair, became available on August 2nd, and the first part of Interloper was released on October 1st. The first part of the chapter Xen was released on June 25th, 2019 as part of a technical beta. In November 2018, an update containing Xen was announced on the occasion of the 20th anniversary of Half-Life, given an official release date of 2019. ![]() The old 2012 version however won't be updated anymore due to technical and time constraints. ![]() In May 2015, Black Mesa was released as a Steam Early Access, however it still did not include the Xen chapters but did include Deathmatch multiplayer mode. The developers stated this version of the game would be a paid-for version but that the free version would still be available. As of September 11th, 2012, Black Mesa was accepted into the Steam Greenlight service with the next release to include the missing Xen chapters and possibly also the Deathmatch multiplayer segment. Xen and the later chapters were excluded due to being unfinished at the time and slated for a release at some point in the future. Black Mesa was given an official release date of "late 2009" in the spring of 2009, but this date has since been changed to "when it's done", after the development team was unable to fulfill this date.Īfter almost 8 years of development, the mod was released on September 14, 2012, although it is only playable up to the Lambda Core. They have also released images, videos, and concept art during the project's development. The developers released a teaser trailer in early 2007, and a full-length preview trailer in late 2008. Most likely due to the amount of publicity given to an unofficial third-party mod, Valve Corporation privately asked the producers of the mod to remove the "Source" part from the title to avoid confusion on whether it is an official Valve product or not. Since development began, the team has released many images, including in-game screenshots of most chapters and multiplayer maps, model renders, concept art, as well as several gameplay videos and trailers, and excerpts from the soundtrack. Some Half-Life 2 models were used with custom textures, such as the crowbar, the Headcrab, the Barnacle, and the crow. However the developers intend to preserve all of the gameplay elements from the original game, without adding entirely new enemies, weapons, or levels. set out to reconstruct the original title, giving it new environments, models, and abilities."īlack Mesa features original textures, models, sounds, voice acting, and music (composed and produced by the mod's sound designer, Joel Nielsen) designed specifically for the mod. According to the developers, " Black Mesa: Source was built and founded on the principle that Half-Life: Source did not do the original title enough credit.
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